Update Characters authored by Martin Lehoux's avatar Martin Lehoux
## Atributes ## Action points
A character can store up to 480 action points (one in-game month, one in-real-life day).
They are gained every three minutes.
## Attributes
Attributes define how a character is in its nature. These statistics are not supposed to change a lot during a character life. They are the only statistics that are transmitted through genetics. Attributes define how a character is in its nature. These statistics are not supposed to change a lot during a character life. They are the only statistics that are transmitted through genetics.
### Abilities generation ### Attributes generation
* `standard`: 3 best of 4d6 - __Implemented but not used__ * `standard`: 3 best of 4d6 - __Implemented but not used__
* `classic`: 3d6 - _Not implemented_ * `classic`: 3d6 - _Not implemented_
* `heroic`: 2d6+6 - _Not implemented_ * `heroic`: 2d6+6 - _Not implemented_
...@@ -37,7 +41,12 @@ Carrying capacity: ...@@ -37,7 +41,12 @@ Carrying capacity:
* `medium(STR) = 3.5xSTR` * `medium(STR) = 3.5xSTR`
* `heavy(STR) = 5xSTR` * `heavy(STR) = 5xSTR`
## Dexterity `DEX` ### Constitution `CON`
Constitution represents your character’s health and stamina.
* Poison, disease
* Combat resistance
### Dexterity `DEX`
Dexterity measures agility, reflexes, and balance. Dexterity measures agility, reflexes, and balance.
* Range combat (precision) * Range combat (precision)
* Dodge, reflex * Dodge, reflex
...@@ -48,12 +57,7 @@ Dexterity measures agility, reflexes, and balance. ...@@ -48,12 +57,7 @@ Dexterity measures agility, reflexes, and balance.
* Stealth * Stealth
* Escape * Escape
## Constitution `CON` ### Intelligence `INT`
Constitution represents your character’s health and stamina.
* Poison, disease
* Combat resistance
## Intelligence `INT`
Intelligence determines how well your character learns and reasons. Intelligence determines how well your character learns and reasons.
* Languages known * Languages known
* Learning rate * Learning rate
...@@ -62,7 +66,7 @@ Intelligence determines how well your character learns and reasons. ...@@ -62,7 +66,7 @@ Intelligence determines how well your character learns and reasons.
* Spell * Spell
* Appraise (evaluate) * Appraise (evaluate)
## Wisdom `WIS` ### Wisdom `WIS`
Wisdom describes a character’s willpower, common sense, awareness, and intuition. Wisdom describes a character’s willpower, common sense, awareness, and intuition.
* Will * Will
* Heal * Heal
...@@ -71,7 +75,7 @@ Wisdom describes a character’s willpower, common sense, awareness, and intuiti ...@@ -71,7 +75,7 @@ Wisdom describes a character’s willpower, common sense, awareness, and intuiti
* Profession bonus * Profession bonus
* Sense motive * Sense motive
## Charisma `CHA` ### Charisma `CHA`
Charisma measures a character’s personality, personal magnetism, ability to lead, and appearance. Charisma measures a character’s personality, personal magnetism, ability to lead, and appearance.
* Bluff * Bluff
* Diplomacy * Diplomacy
... ...
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