from game2048.gg_grid_2048 import * from pytest import * def test_create_grid(): assert create_grid(4)==[[' ',' ',' ',' '],[' ',' ',' ',' '],[' ',' ',' ',' '],[' ',' ',' ',' ']] assert create_grid(5)==[[' ',' ',' ',' ',' '],[' ',' ',' ',' ',' '],[' ',' ',' ',' ',' '],[' ',' ',' ',' ',' '],[' ',' ',' ',' ',' ']] assert create_grid(1)==[[' ']] assert create_grid(2)==[[' ',' '],[' ',' ']] """def test_add_new_tile_at_position(): game_grid=create_grid(4) assert add_new_tile(game_grid, 1, 1, 2) == [[' ', ' ', ' ', ' '], [' ', 2 , ' ', ' '], [' ', ' ', ' ', ' '], [' ', ' ', ' ', ' ']] game_grid=create_grid(4) assert add_new_tile(game_grid, 2, 1, 4) == [[' ', ' ', ' ', ' '], [' ', ' ', ' ', ' '], [' ', 4, ' ', ' '], [' ', ' ', ' ', ' ']] game_grid=create_grid(4) assert add_new_tile(game_grid, 3, 0, 2) == [[' ', ' ', ' ', ' '], [' ', ' ', ' ', ' '], [' ', ' ', ' ', ' '], [2, ' ', ' ', ' ']] game_grid=create_grid(4) value=choose_value_new_tile() game_grid=add_new_tile(game_grid, 1, 1, value) tiles=get_all_tiles(game_grid) assert 2 or 4 in tiles """ def test_choose_value_new_tile(): assert choose_value_new_tile()== 2 or 4 def test_get_all_tiles(): assert get_all_tiles([[' ',4,4,6],[' ',' ',' ',8],[32,32,' ',64],[1024,' ',' ',512]])==[0,4,4,6,0,0,0,8,32,32,0,64,1024,0,0,512] assert get_all_tiles([[16,4,8,2], [2,4,2,128], [4,512,32,64],[1024,2048,512,2]]) == [16, 4, 8, 2, 2, 4, 2, 128, 4, 512, 32, 64, 1024, 2048, 512,2] def test_get_empty_tile_position(): assert get_empty_tile_position([[0,0,16,32],[64,8,0,6],[64,0,4,8],[512,4,4,6]])==[(0,0),(0,1),(1,2),(2,1)] assert get_empty_tile_position([[16,4,8,2], [2,4,2,128], [4,512,32,64],[1024,2048,512,2]])==[] assert get_empty_tile_position([[' ', 16, 32, 0], [64, 0, 32, 2], [2, 2, 8,4], [512, 8, 16, 0]])==[(0,0),(0,3),(1,1),(3,3)] assert get_empty_tile_position(create_grid(2))==[(0,0),(0,1),(1,0),(1,1)] def test_get_new_position(): grid = [[0, 16, 32, 0], [64, 0, 32, 2], [2, 2, 8, 4], [512, 8, 16, 0]] x,y=get_new_position(grid) assert(grid_get_value(grid,x,y)) == 0 grid = [[' ',4,8,2], [' ',' ',' ',' '], [' ',512,32,64], [1024,2048,512, ' ']] x,y=get_new_position(grid) assert(grid_get_value(grid,x,y)) == 0 def test_add_new_tile(): game_grid=create_grid(4) game_grid=add_new_tile(game_grid) tiles = get_all_tiles(game_grid) assert 2 or 4 in tiles def test_init_game(): grid = init_game(4) tiles = get_all_tiles(grid) assert 2 or 4 in tiles assert len(get_empty_tile_position(grid)) == 14 def test_grid_to_string(): a =""" === === === === | | | | | === === === === | | | | | === === === === | | | | | === === === === | 2 | | | 2 | === === === === """ grid_to_string([[' ', ' ', ' ', ' '], [' ', ' ', ' ', ' '], [' ', ' ', ' ', ''], [2, ' ', ' ', 2]])==a