diff --git a/.idea/inspectionProfiles/Project_Default.xml b/.idea/inspectionProfiles/Project_Default.xml
index d4ad6af477c1a16b1ac037ac9165ddd7aee8233c..3fd4965a4e95f6e1f9b8e77b6e88ea22038c0d95 100644
--- a/.idea/inspectionProfiles/Project_Default.xml
+++ b/.idea/inspectionProfiles/Project_Default.xml
@@ -12,6 +12,8 @@
           <option value="E501" />
           <option value="W29" />
           <option value="E501" />
+          <option value="W29" />
+          <option value="E501" />
         </list>
       </option>
     </inspection_tool>
diff --git a/game2048/__pycache__/grid_2048.cpython-36.pyc b/game2048/__pycache__/grid_2048.cpython-36.pyc
index b4ec16f7a48441ea6719758968776a24b0e1f56d..06b19fca769b3891eef2effb4d8aff82f9ecd0f6 100644
Binary files a/game2048/__pycache__/grid_2048.cpython-36.pyc and b/game2048/__pycache__/grid_2048.cpython-36.pyc differ
diff --git a/game2048/__pycache__/run_2048.cpython-36.pyc b/game2048/__pycache__/run_2048.cpython-36.pyc
new file mode 100644
index 0000000000000000000000000000000000000000..8c81b8a02ee743faa1309fd3587d597527337a95
Binary files /dev/null and b/game2048/__pycache__/run_2048.cpython-36.pyc differ
diff --git a/game2048/display_grid.py b/game2048/display_grid.py
index 6b15797de3d04f83d13961f6653113aa3760219d..bc0c3f0ab56b6abbbf66f8890f5080507eb5066e 100644
--- a/game2048/display_grid.py
+++ b/game2048/display_grid.py
@@ -1,9 +1,37 @@
 import tkinter as tk
+from run_2048 import *
+
+TILES_BG_COLOR = {0: "#9e948a", 2: "#eee4da", 4: "#ede0c8", 8: "#f1b078", \
+                  16: "#eb8c52", 32: "#f67c5f", 64: "#f65e3b", \
+                  128: "#edcf72", 256: "#edcc61", 512: "#edc850", \
+                  1024: "#edc53f", 2048: "#edc22e", 4096: "#5eda92", \
+                  8192: "#24ba63"}
+
+TILES_FG_COLOR = {0: "#776e65", 2: "#776e65", 4: "#776e65", 8: "#f9f6f2", \
+                  16: "#f9f6f2", 32: "#f9f6f2", 64: "#f9f6f2", 128: "#f9f6f2", \
+                  256: "#f9f6f2", 512: "#f9f6f2", 1024: "#f9f6f2", \
+                  2048: "#f9f6f2", 4096: "#f9f6f2", 8192: "#f9f6f2"}
+
+TILES_FONT = {"Verdana", 40, "bold"}
+
 
 def graphical_grid_init():
     root = tk.Tk()
     window = tk.Toplevel()
-    window.grid()
+
+    grid_game = init_game()
+    grid_size = 4
+
+    background = tk.Frame(root)
+    graphical_grid = []
+
+    for i in range(grid_size):
+        graphical_grid.append([])
+        for j in range(grid_size):
+            graphical_grid[i].append(tk.Frame(master = background, bd = 2,relief = "raised", bg = TILES_BG_COLOR[0],height = 100, width = 100))
+            graphical_grid[i][j].grid(column = i, row = j)
+
+    background.pack()
     root.mainloop()
 
 graphical_grid_init()
diff --git a/game2048/grid_2048.py b/game2048/grid_2048.py
index c4644fe1f6ea7efa8770ab6d78c11e1b33bfc0de..b245e0b619426b95b75ead9b14262ddcea2a9a77 100644
--- a/game2048/grid_2048.py
+++ b/game2048/grid_2048.py
@@ -204,7 +204,6 @@ def list_move_possible (grid):
     return(list_final)
 
 
-<<<<<<< HEAD
 def random_play():
     #on suppose que le jeu par defaut comprend une grille de 4x4
 
@@ -228,7 +227,3 @@ def random_play():
     else :
         print ("YOU FAIL, TRY AGAIN")
     return()
-
-#TEST random_play()
-=======
->>>>>>> 15883ac11a1d5e067e173c9ddba3c0e80ca1d0df